Investigation of Gaming Habits, Personality Traits, and Internet Gaming Disorder Among Kyrgyz Adolescents

The purpose of this study is to investigate the gaming habits, personality traits, and Internet gaming disorder (IGD) of Kyrgyz adolescents. Sociodemographic questions, gaming-related questions, Internet Gaming Disorder Test (IGD-10), and Big Five Inventory (BFI-10) were used to collect data from 248 Kyrgyz adolescents between the ages of 11 and 21 years. The study revealed that most of the participants play digital games for 1 to 10 h a week. Among the game categories, action games are the most preferred one by the participants. Structural equation modelling (SEM) was used to investigate the relationship between Big Five personality traits and IGD. The results indicated that neuroticism has a positive and significant relationship with IGD. On the other hand, agreeableness has a negative and significant relationship with IGD. The results indicated that some personality traits have substantial predictive power in determining IGD among Kyrgyz adolescents.

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Yayın Adı
(dc.title)
Investigation of Gaming Habits, Personality Traits, and Internet Gaming Disorder Among Kyrgyz Adolescents
Yazar/lar
(dc.contributor.yazarlar)
Gulshat Muhametjanova, Gülgün Afacan Adanır, Ibrahim Arpaci
Yayın Türü
(dc.type)
Makale
Dil
(dc.language)
İngilizce
Yayımlanma Yılı
(dc.date.issued)
2021
Ulusal/Uluslararası
(dc.identifier.ulusaluluslararasi)
Uluslararası
Kaynak
(dc.relation.journal)
International Journal of Mental Health and Addiction
Süreli Sayı
(dc.identifier.issue)
2
Cilt/Sayı
(dc.identifier.volume)
21
Sayfa
(dc.identifier.startpage)
869-877
ISSN/ISBN
(dc.identifier.issn)
ISSN: 1557-1874; Online ISSN: 1557-1882
Yayıncı
(dc.publisher)
Springer
Veri Tabanları
(dc.contributor.veritaban)
Web of Science Core Collection
Veri Tabanları
(dc.contributor.veritaban)
Springer
Veri Tabanları
(dc.contributor.veritaban)
Scopus
İndex Türü
(dc.identifier.index)
SCI Expanded
İndex Türü
(dc.identifier.index)
Scopus
Etki Faktörü
(dc.identifier.etkifaktoru)
3,836 / 2020-WOS / 5 Year: 3
Özet
(dc.description.abstract)
The purpose of this study is to investigate the gaming habits, personality traits, and Internet gaming disorder (IGD) of Kyrgyz adolescents. Sociodemographic questions, gaming-related questions, Internet Gaming Disorder Test (IGD-10), and Big Five Inventory (BFI-10) were used to collect data from 248 Kyrgyz adolescents between the ages of 11 and 21 years. The study revealed that most of the participants play digital games for 1 to 10 h a week. Among the game categories, action games are the most preferred one by the participants. Structural equation modelling (SEM) was used to investigate the relationship between Big Five personality traits and IGD. The results indicated that neuroticism has a positive and significant relationship with IGD. On the other hand, agreeableness has a negative and significant relationship with IGD. The results indicated that some personality traits have substantial predictive power in determining IGD among Kyrgyz adolescents.
URL
(dc.rights)
https://link.springer.com/article/10.1007%2Fs11469-021-00628-6
DOI
(dc.identifier.doi)
10.1007/s11469-021-00628-6
Fakültesi / Enstitütü
(dc.identifier.fakulte)
Fen Fakültesi
Bölümü
(dc.identifier.bolum)
Uygulamalı Matematik ve Enformatik Bölümü
Kurumdaki Yazar/lar
(dc.contributor.author)
Gülşat MUHAMETJANOVA
Kayıt No
(dc.identifier.kayitno)
BLCAF4A6FE
Kayıt Giriş Tarihi
(dc.date.available)
2021-09-15
Not (Yayımlanma Yılı)
(dc.identifier.notyayinyili)
WOS Early Access: AUG 2021; Published: APR 2023
Wos No
(dc.identifier.wos)
WOS:000687947500002
Konu Başlıkları
(dc.subject)
gaming habits
Konu Başlıkları
(dc.subject)
big five personality
Konu Başlıkları
(dc.subject)
digital games
Konu Başlıkları
(dc.subject)
internet gaming disorder
Analizler
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